New plugins are available to allow the export and import of FBX files.
- The intention of the export plugin is to allow models to be exported to the Assetto Corsa KsEditor.
- When exporting for use with KsEditor please make sure your texture maps are in a sub-folder named ‘Texture’, it does not matter what path is in the FBX as it is ignored the maps are just expected to be in the ‘Texture’ folder.
- It is a good idea to use the Tools->Split Objects by Material before exporting to the KsEditor.
- Version 6 FBX is exported which should also work with many versions of 3DSMax and other 3D editors.
The FBX Plugins can be found at the downloads page.