Enhancement HDR Rendering now has a simple on/off checkbox and that setting is saved for future sessions. FXAA Post processing is included and the Sky Dome is correctly rendered.
Enhancement The NScale of a bump map can now be set in the Material Edit Pane. This may be useful for rF2 models although not all shaders with bump maps use it
Fix: BC7 format DX10 .DDS texture maps were causing assertions due to a problem with the NVidia DDS library code.
Fix: Export FBX Plugin was naming nodes and meshes incorrectly .
Fix: Object Instance Edit->Replace Object with a .3SE could fail. (Existing .3SE should be corrected by opening and re-saving).