3DSimED 3.1q

Enhancement HDR Rendering now has a simple on/off checkbox and that setting is saved for future sessions. FXAA Post processing is included and the Sky Dome is correctly rendered.

Enhancement The NScale of a bump map can now be set in the Material Edit Pane. This may be useful for rF2 models although not all shaders with bump maps use it

Fix: BC7 format DX10 .DDS texture maps were causing assertions due to a problem with the NVidia DDS library code.

Fix: Export FBX Plugin was naming nodes and meshes incorrectly .

Fix: Object Instance Edit->Replace Object with a .3SE could fail. (Existing .3SE should be  corrected by opening and re-saving).

Download version 3.1q at the download page.