Version 3.1p 3DSimED and later can import models from F1 2018. The plugin for F1-2018 can be found at 3DSimED3 download page.
To import F1 2018 models F1-2018 (*.erp) must be selected as the import file type.
Importing Cars. To import a car you must browse to your F1 2018 game and look for the f1_2018_vehicle_package
folder within the asset_groups
folder. Inside the f1_2018_vehicle_package
folder there is the teams
folder with all the cars, select the car, and then the wep
folder. The wep
folder should have the car’s erp
file to select and import.
Note: to import a classic car browse the f1_classic_02_vehicle_package
folder.
At present the format for some of the higher resolution bitmaps (mipmap files) is not understood so the quality will not be the same as in the game.
Importing Tracks. Within the game’s asset_groups
folder find the environment_package
folder and then the tracks
folder. Select the track and find the wep
folder. For each track there are two erp
to select from, one named <track_name>_2018.erp
and the other named <track_name>_classic.erp
, select one of those and the track should be imported.
As for the cars, the mipmaps files are not completely understood so textures will not be the same quality as in the game.