3DSimED 3.0x

New:  Vertex RGB support for FBX Export/Import and Collada Export/Import.

Enhanced: Assetto Corsa importing/exporting car models. The object, texture and material names are no longer forced to lower case, this should allow car models to be successfully imported and exported. FBX Export will also preserve the case so working with KsEditor should be improved.

Enhanced: Assetto Corsa import, empty objects are now replaced with a simple cube. This should help with the editing of the special objects for pit positions, timers etc.

Enhanced: FBX Export, Collada Export, 3DS Export, and  rF1 .GMT export will all convert rF2 billboard stamp quads to upright rectangles.

Enhanced: PSSG (Codemasters games format) Import improved, greater stability better handling of object tree.

Enhanced: Support for latest rF2 shaders.

Fixed: FBX Export writing of persistence file for KsEditor;  nested object names were not correctly formatted so KsEditor would not find the object attributes.

Fixed: Change of object animation in Edit Object Pane could cause crash.

Fixed: Objects imported from FBX exported by 3DSMax were displayed with the z-axis flipped.

Go to the 3DSimED3 Download page.